AI Insights · Timothy · July 2024
Top Down Games Performance on iOS in Slovakia Q2 2024
Discover the performance trends of the top 5 top-down games on iOS in Slovakia for Q2 2024, including downloads, revenue, and active users.
Throughout the second quarter of 2024, the top-down games category on iOS in Slovakia showcased interesting trends across various metrics. Here's a detailed look at the performance of the top 5 apps in this category, as per data from Sensor Tower.
Brawl Stars by Supercell experienced fluctuating revenue, starting at approximately $73K in early April and ending the quarter at around $36K. Downloads saw a general decline from 3K in the first week of April to 2K by the end of June. Weekly active users also showed a downward trend, moving from 60K at the beginning of the quarter to 51K in the last week of June.
Squad Busters, also from Supercell, had a notable launch with downloads peaking at 18K in the last week of May. However, downloads dropped significantly to just under 1K by the end of June. Revenue started at $7.8K in the launch week and decreased to around $2K. Weekly active users followed a similar pattern, starting at 14K and declining to 2.8K.
Block Blast! from Hungry Studio maintained a steady performance in downloads, starting at 1K in early April and gradually increasing to 1.5K by the end of June. Weekly active users showed a consistent upward trend, moving from 6.5K at the beginning of the quarter to nearly 7K by the end of June.
Words of Wonders: Crossword from Fugo saw its revenue grow from around $100 in early April to approximately $270 by mid-June before slightly dropping to $215. Downloads fluctuated, peaking at 1.3K in late April. Weekly active users showed a steady increase, moving from 3.3K in early April to 4.7K by the end of June.
My Perfect Hotel by SayGames LTD had a strong performance in downloads, growing from 430 in early April to over 1K by the end of June. Revenue also saw an increase, starting at $122 and peaking at $224 in mid-June. Weekly active users rose significantly from 1.2K in early April to 2K by the end of June.
For more detailed insights and data on these top-down games, visit Sensor Tower.